The artistic wizardry of George Kamitani reaches dizzying new heights in Dragon's Crown. This handdrawn adventure is a visual feast; a magnificent sight for all eyes. Environments spring to life with style, and the action is frequently colorful and explosive. However, I do have a bone to pick with the game. Let's get this out of the way first: female breasts are pleasing to the eyes, and it's not just a sexual thing. Just about everyone I know can appreciate a particularly well-formed pair. However, I have a problem when a character model is roughly 30% tits. Enter the Sorceress; she's a thing to behold, especially in action. She cannot run without holding her arms over her head, and the casting of one spell frequently leaves me worried that she'll give herself a concussion or knock out her own teeth. The Amazon is to the posterior as the Sorceress is to the anterior. It's unnerving.
Sound design is functional, but admittedly nowhere near the outstanding visuals. If you're playing with a full party, the game isn't so much an aural delight as it is a bunch of noise. But let's face it: this is how it was in arcades; you weren't straining your ears to hear every single "PSH" that announced a successful attack on your enemies. Nor were you even aware that there was actually music playing. Dragon's Crown gets a free pass for sound just because it's not terribly important to the whole experience. But in terms of quality, it's neither great nor awful. It's just there.