Mercury Hg's visual style returns to the more realistic look of the original game, rather than the cel-shaded cartoon-style of the Meltdown titles. The shiny blob is even more stunning this time around though as it comes through great in high-definition. The rest of the game, like the levels themselves and the GUI, all have clean lines and sharp edges that really makes the game's overall appearance pop.
The game's audio has an interesting twist this time around. Basically, the game's visuals react to the beat of the song that is playing. Background elements will pulse like a sound-visualizer, while tiles in the level itself will strobe to the beat. As a result, the whole level really seems to come alive. To make matters more interesting, you don't have to stick to the house and techno music supplied with the game. Even if you play one of the songs on your system, Mercury Hg will react appropriately. While "Custom Soundtracks" isn't a feature boasted about all that much since we left the old Xbox game system, it is rare to see a game actually use the custom song you are playing. This was a nice piece of polish that makes the whole game come alive.