Visually, Coraline tries to capture the look of the movie, but most of the character models and environments are simply flat textures or dull and washed out too much to be mistaken for the silver screen counterpart. The entire presentation is just leftovers from the early PS2 and Xbox days. Nothing about Coraline captures your attention quite like the movie does.
The most damning thing of all is that there are stills from the movie intertwined throughout the game. Why!? Why not actually have movie clips? Instead, what the children (the only ones that will probably play it) will have to endure is a series of blurry, out of focus stills that don't do the film justice.
Going hand in hand with movie stills is the audio design. The only nice thing about the sound design (and the rest of Coraline for that matter) is that Dakota Fanning does record lines specifically for the game. Nearly every other character has been replaced with sound-a-likes and most do a terrible job. The same argument arises; why not use resources from the actual movie instead of doing an impersonation? Coraline is extremely linear through moments of the movie, so why not just use sound bites from those moments? Most of those underwhelming performances could be looked over too if not for the fact that sometimes there just isn't any background music or noise, so all that can be heard is the awful voice acting.