While God of War focuses on harsh brutality, Devil May Cry 4 brings sexy back. Everything, from visuals to gameplay, comes with the sleek stylishness that the series is known for. Even the most gruesome of enemies have a polished exterior that give them a creepy attractiveness. All of the main characters have standout features that help to make them instantly recognizable, including Nero and Dante, who are as stylistically close as two characters can get without actually being the same thing.
However, the high polish does come with a bit of cost. Even the most vicious of combat situations feel a little too clean. Defeated enemies disappear instantly after you land the last blow, which takes away some of the satisfaction that comes with seeing the area littered with fallen enemies. At the same time, the lack of large amounts of blood does add a little more impact to the times where you do see some.
Sound has always been a funny thing with the series. While most games are criticized for hokey dialogue and overacted voicework, it is something that is accepted and almost expected from the series. Much of the game's script is made up of one-liners and clichés that really fit the series and characters. This is helped along by the over-the-top voicework. Music is another issue altogether since you're really getting two soundtracks rather than one. Most of the background music is composed of moody, orchestral themes; at the same time, fast-paced rock/ metal kicks in whenever the action picks up. Regardless of what you're currently listening to, it all fits the series perfectly.