The misfortune of Alien vs. Predator: Requiem
tops off with the lack of online multiplayer, apart from Ad-Hoc. To play this online in Skirmish or Multiplayer Mode would truly have helped the game ascend past its flaws. Instead we have some good gameplay for a roomful of people; how much longer will this work for us? The gaming systems are becoming appliances at this point, and the appliances have everything they need to become gaming systems in the near future. Online multiplayer in a game that makes sense from a content standpoint is soon to be more than a nice-to-have. Within a few years, the concept of playing games online will be a basic expectation for any sports, action, racing, or similar genre.
As single-player experiences go, Alien vs. Predator: Requiem isn't bad. The worst you can say is that it comes across as lacking challenge and doesn't truly capitalize on the license. The high points include some really nice staging of enemies so that boredom doesn't set in and a good balance between fighting and scouting items. The former can become onerous depending on how you feel about fighting in the persona of a Predator. We all know from the movies that Predators are virtually indestructible. They are big, fast, covered with armor, and fearless. If that weren't enough, they are packing serious weaponry that takes Aliens out quickly and at a distance. The main advantage Aliens have is speed, stealth, and superior numbers.
Alien vs. Predator: Requiem keeps the pace moving as you seek to eradicate all sign of Alien life on Earth while destroying Alien technology. It seems the bad guys crash-landed on Earth and are now settling in to make themselves at home. You proceed with the mission of taking out all the nasty proliferating Aliens and hopefully that's all you find...
Alien vs. Predator: Requiem as a game suffers from some of the same issues over which critics were quick to ding the movie. The repetition of finding and destroying Alien serpents is broken by a few alternate objectives, but nothing like a real plot. The interaction with people is unimportant unless you care about perfect scores. The main pursuit is always the destruction of Aliens and you only use the points you gather from taking them out to upgrade your character's armament. Lack of online multiplayer doesn't mean you can't strike up a nice Ad-Hoc game with friends. Hosting or joining a game through these means is a nice enough option if you happen to have a like-minded group of gamers. The various locations in the game are available for multiplayer along with a variety of Predator skins. The alternate mode for solo play is called Skirmish, and comes across more like a traditional "survival" mode. In this setting, you are dropped into one of the maps with a specific amount of time to take out wave after wave of Aliens. Points scored in these modes don't contribute to the growth of your character, as is the case in the Story Mode. The replay value of the game is relatively high considering the structure of the game, where you work down one of three branching paths toward the ending. How you work through opening up all areas of the game is left up to you, which is nice. What's missing from Alien vs. Predator: Requiem is variety. Mixing up some on-rails shooting or FPS action with the third-person would have been nice and some more complex puzzles or true stealth action would also have made for a more memorable game.