There are a few nice things and a few things lacking here. There is a neat feature that allows you to build a custom arena online and download to a PC. You have to go to battlezonegame.com and then download the arena to your PC and then connect your PSP to the computer to get the custom arena. You have to do this because the PSP isn't a web-enabled device.... oh wait, it IS a web-enabled device. So what gives? What gives is a lame excuse for a USB cable. When you have Wip3out Pure
kicking all kinds of content for download as a launch title
, don't tell me we can't get some download content for Battlezone
directly to my PSP! It just doesn't make sense. Maybe in a world of rushed development and release cycles, it makes sense.
The controls for the tanks are smooth and silky, but the actual response of the vehicles is flatline. There are slight differences from tank to tank, but not enough to make it fun. I just found the battle experience tedious. The vehicles have a floaty feeling for the most part, so at least getting around the arena is simple. One of the worst things about Battlezone is setting up the options for your next round of play. The menus are somehow incredibly unintuitive, and you would have thought that so many years of menus would have smoothed things out.
The big problem seems to be a desire to throw everything and the kitchen sink into Battlezone. If one or two ideas had been better implemented with true online play, this could have been a sleeper. A more free-roaming game that included larger arenas, and variety in tanks that was actually reflected in the gameplay would have improved Battlezone greatly. As it stands, this is a curiosity rental, with some features well implemented, but nothing truly exceptional.