Fellow editor Geck0 has often said that he would love to see a game display graphics that resemble the images found in an impressionist painting. While Okami doesn’t quite hit that mark, it does resemble a Japanese watercolor, making it one of the PS2’s more artistic outings. Truthfully, looking at pictures of Okami doesn’t do the game justice. Sure it looks neat, but its not until you see the game in motion that you really get a feel for how it balances eye-popping visuals with simple ink drawings. For example, what looks like stylized cel-shading instantly becomes a flat drawing with the push of a button – but more on that later.
Okami’s music is equally as inspiring and goes right along with the game’s Asian look. About the only complaint that could be lodged against the presentation is the voice work, which isn’t really voice work in the traditional sense but a series of mumbled, muffled sounds that sort of sound like words. While it isn’t completely abusive to the ears, it does get annoying in that Charlie Brown talking to his teacher way.