Unfortunately, the gameplay aspects of
Charlie and the Chocolate Factory are where the game begins to come apart at the seams. Although the game's environments are rich and intriguing, a majority of the player's interaction within consists of simple task assignment to the Oompa-Loompas scattered throughout the levels and mundane object collecting that often triggers the next game objective with little in the way of logic. Despite available hints with a push of the R2 button, very rarely is the current objective clearly spelled out for the player, forcing most game progression to occur either by total accident or by many hours of backtracking combined with trial and error tactics. In fact, the pause screen offers the disturbing option to restart the level, only further reinforcing the notion that once too far off track, the only way to progress is to go back to the beginning.
Charlie and the Chocolate Factory continually introduces concepts and game elements that look absolutely wonderful on paper but fall flat once experienced in action. Children (for whom the game most likely intends to cater to) will find the plot interesting but the in-game action far too mundane and tedious to devote to and gamers of all age groups will grow immediately tired of endless puzzle solving.
The Chocolate Factory setting and Willy Wonka's almost frighteningly innocent demeanor add up to the potential for a wonderful video game adventure of exploration, platforming, and magical abilities but, unfortunately, the finished product forsakes such elements in favor of difficult puzzle solving and emphasis on task distribution. If you want to explore the Chocolate Factory, see the film or read the book; Purchase this game only if you long to experience managing the Chocolate Factory.