Part of the fun of the game is seeing the thousands of different armor and weapon combinations available. You can go for the bad-ass looking knight, a goofy looking mix-match, or combine elemental protections - the possibilities are endless. It is fun to see some of the 'quirks' of some weapons, like the Flame Axe nearly engulfing your character in flames, or the Earth Lich sword pulling your character along, in search of enemies.
Unfortunately, with all the improvements, Forever Kingdom still feels a few steps behind the rest of the PS2 pack. What's here is nice, but after looking at what some of the games it shares shelf space have to offer, it is hard not to want more. There are also a few frame rate problems present, which detract from the overall picture. While not as bad as the 'shaking screen' from the original, there is a little slowdown when more than four people are on the screen and when running through some dungeons.
Trying to describe the music in words is a daunting task. For a good idea, take a guitar heavy James Taylor song, and an Enya song. Now play them at the same time. I kept getting the impression that the developers had two soundtracks recorded, and since they couldn't decide on one - they used both. Although it sounds like a train wreck in description, it has this surprisingly soothing appeal. As for the voices, well there are voices. Each of the characters has a flat, monotone delivery that, when combined with the badly translated dialogue, is not a fun experience.