All-Star Baseball 2005's presentation serves up all the goods from last year -- both the good and the bad. Stadiums are clearly the most impressive aspect of the package. Everything you remember from your favorite parks is present right down to the last details. Player models also look good, but suffer from stiff animations with choppy transitions between them. Watching some players go from one animation to another is very robotic and detracts from the realism. This is especially noticeable when the game centers in on players when the FielderCam is in play. A definite lack of personality is also noticeable. Nearly every player stands in the same batting position, completely ignoring the subtle quirks in certain players. It is something that can easily be overlooked, but hardcore fans will notice. Fans should also notice some really cool things as well like the batter's reaction after being fooled at the plate and the pitcher falling down in disbelief after giving up too many home runs.
Sound is good, but lacks in consistency. There are times where the crowd will really get into the game, like when you smash one out of the park. However, this excitement doesn't carry over to the next batter. Now, I go to at least one (college) baseball game a week and can tell you that's not how it sounds. Again, easy to overlook, but the hardcore fans will notice.