After taking a year on hiatus, the newest World Tour Soccer
should be better than ever, but it seems that the developers have disregarded every other soccer game out there and tried everything from scratch. First the graphics suffered from this, and now the gameplay. All the regular modes are there, including exhibitions, tournaments, and leagues, and there are tons of teams and players, but the substance within the game itself has gone AWOL.
At first glance, World Tour Soccer 2005 looks like it's got something going for it. The ability to create any player or team from scratch is definitely a plus and is handled rather well. From here, you can insert your creation into just about any arena of the game, whether it's exhibition teams, international teams, or you can put them into the league mode and have other computer controlled teams bid on them.
The tourneys are all there as well. Just about every type of cup can be played, and the number of players and teams is staggering. There is also a league mode where you can start up a club or school team, and manage the roster by buying/selling/trading players. This is a major aspect of most sports games these days and is becoming more and more sophisticated as the years progress, with no exceptions here.
Unfortunately, everything falls apart when you actually get into a soccer match. World Tour Soccer plays like an old arcade soccer game where play is fast and goals are faster. Though you can use give and goes, play tactics, and different formations, there is really no other applicable strategy except constantly trying to boot the ball up and down the field, hoping to get close enough to the goal to take a wild shot at it, which will usually go in.