Nah. They somehow managed to screw this game up completely, starting with the graphics and working their way down. Minority Report seriously looks just like a shoddy PSX game in many places; in others, it's simply the ugliest 'new' game to hit the big three consoles in some time. There's nothing special about the level backgrounds or character designs, except for the absurd 'rag doll' physics system that each entity exhibits. When a thug gets thrown into a solid wall, his limbs flail wildly as if he'd become a limp puppet for a few seconds. While this is hilarious to no end (see mention of the Jetpack Training mode in the next section), the system truly backfires and comes off far sillier than the developers could've ever intended.
As for music, other than the tune 'Apossibly' contributed by The Apex Theory, it's tough to notice any soundtrack at all. Barely-there techno drones on for a bit at the start of each level, but soon cuts out to leave players only with the grunts of their opponents. Fortunately, your enemies' screams are the best part of playing Minority Report. The sound crew must've been cracking up for weeks after recording the ridiculous wails for each punk tossed out of a window or kicked off a ledge, and it shows. I haven't laughed this much at a video game in years, I think!