is a shooter-styled game, reminiscent of EDF
(Earth Defense Force
) for the Super Nintendo, only in a semi-3D world. You shoot straight in front of you, but the world turns from time to time. The bosses will rotate and allow you to move to the other side of the screen unharmed to shoot at a different angle. Basically, there are so many enemy aircraft attacking you at once that you hardly have time to look at anything else. Here?s a tip. Use a controller with a turbo feature on it so you can use all the weapons, and not have to keep punching the buttons repeatedly. One nice feature is that when you complete a level, you are then given a choice between the next two levels.
G Darius does support dual shock, but I didn?t find that it added all that much to the gaming experience. The bosses include a "Tripod Sardine" and a mechanical carp, but with all the firepower you can imagine. When the giant carp was attacking me, he began shooting with every part of his body only at different times. At one point, he shot these missiles which looked like large lava lamps with fins. I think they were supposed to be Chinese fireworks, because they even sounded like fireworks when they exploded.