We did not review Valkyria Chronicles
when it first launched on the PlayStation 3 eight years ago, and it was something of a dark horse critical darling. So it's understandable if you don't remember what kind of game it is. Ultimately, it's a hybrid of role-playing, turn-based strategy, and third-person tactical combat. It might sound like a strange mix, but it's a great formula.
In Valkyria Chronicles Remastered, you alternate between storytelling interludes and combat engagements; that being said, combat is where you'll spend most of your time. Combat is divided into two modes, Command and Action. Command Mode gives you a bird's eye view of the environment as it appears on a map. Unit locations are marked, both player and enemy. At the beginning of your turn, you are granted a set number of Command Points, each of which allows a single unit to take action. When a unit is chosen and a Command Point is spent, the camera dives into the map where the actual unit is and you take direct control. Every step consumes a portion of the Action Point gauge, and you must think carefully about where you want that unit to go and what you want that unit to do. When you start mixing in different unit types, environmental design, and enemy placement, the action becomes tactical and exciting.