Home | News | Reviews | Previews | Hardware

Killzone Comes to PSP
Company: SCE Europe
Product: Killzone: Liberation
Sony Computer Entertainment America Inc. announced today the North American Q4 2006 release of Killzone: Liberation exclusively for the PSP. Developed by Guerilla, a wholly owned subsidiary of Sony Computer Entertainment Europe, Killzone: Liberation is a third-person action game that puts the players into various missions to rescue hostages from the evil Helghast. Inspired by the events in Killzone for PlayStation 2, the story continues in Killzone: Liberation with the battle against the Helghast still raging on.

“We were keen to ensure Killzone: Liberation was totally unique and offered PSP owners a different Killzone experience. So, Killzone: Liberation has been developed from scratch – creating what we think is an intense portable gaming experience.” Stated Hermen Hulst, Guerilla Managing Director. “Although Killzone: Liberation is totally new it stays true to what made the first Killzone such a great success - the characters, weapons, style and a continuation of the same great plot.”

In Killzone: Liberation, two months after the events of Killzone, most of southern Vekta is still under Helghast control. The rules of war have been cast aside with the Helghast General, Metrac, employing brutal measures in order to seize the initiative and strengthen his position further. Returning as Templar, players will be sent on a mission to undertake a covert operation to save hostages captured by Metrac, while ISA troops continue the fight for liberty.

Featuring an intelligent third person camera system, Killzone: Liberation allows players a more tactical surveillance viewpoint to view their action and read the enemy’s behavior during gameplay. Set in an intense postmodern war reminiscent of the previous PlayStation 2 title, Killzone: Liberation features the unique graphical style to showcase pure grit and realism. During gameplay, players will have access to variety of weapons that are unique and innovative, inspired by modern military equipment.


-Starscream, GameVortex Communications
AKA Ricky Tucker
Related Links: