Tactical player movements
The movement in Ghosts
is smoother than in previous Call of Duty
games, with more realistic motion animations, including a contextual leaning system that gives a natural, lifelike ability to lean around obstacles. Additionally, you can now go over objects in your way without unrealistically slowing you down. You can hurdle over low obstacles while firing your weapon, and you can jump over ledges to move across the rooftops.
My favorite new move, however, is the Knee Slide. Much like the running dive allows you to jump out of the way and get low quickly, the Knee Slide lets you transition from sprinting to crouching, sliding along the ground and still shooting as you go.
Dynamic map events
Up to this point, most multiplayer games of Call of Duty
games featured a location, but no real event
during the match. This was fine, but Ghosts
is pushing the envelope a bit, creating a more interactive and dynamic environment by introducing dynamic map events. These range from map-altering events, such as destructible set pieces that alter visibility, paths and cover to player-triggered traps, providing the need to have more responsive strategies and tactics than before, as you adapt your plans to fit the shifting battlefield.
Field Orders are another newly added dynamic aspect introduced in Ghosts. These are randomized challenges that drop as in-game intelligence items and, when collected, present the player with a specific goal to accomplish. These can be anything from getting a kill with your secondary weapon, to getting a kill with a headshot, to humiliating the next opponent you kill. If you die before accomplishing the Field Order, you drop it and another player can pick it up and get a random Field Order. If you accomplish your task, however, you are awarded a Care Package and your ammo and equipment are refilled.
30+ new weapons... and More
Those who like sniping, but find themselves in closer quarters than they're comfortable way too often, should check out the new Marksman Rifle weapon class; they are more versatile than Sniper Rifles and have better stopping power than Assault Rifles. There are five Marksman Rifles to choose from, with the other 25+ weapons being found across several weapon classes, including: Assault Rifles, SMGs, LMGs, Shotguns, Sniper Rifles and Launchers.
If you're looking for a new favorite gun, might I suggest you try out the Honey Badger Assault Rifle, which seemed to be quite popular when I was playing. Some other new weapons which can be found include the SC-2010 Assault Rifle, the Vector CRB Submachine Gun and the IA-2 Marksman Rifle (with built in sniper scope with dual render sight).
For those who love things that go boom as much as the weapon selection, there are also new equipment options, including a 9-Bang (a flash grenade that plumps when you cook it), a Thermobaric Grenade and a Canister Bomb.
With all of the above, 20 new Killstreaks, 7 new Multiplayer modes, 14 maps out of the box, the Call of Duty App (for mobile devices) and Clan Wars, Call of Duty: Ghosts is providing just that... all of the above.