When I was younger, I either wanted to be a Disney animator or comic book artist. I spent most summers (and every weekend, really) in art classes and even got the chance to learn from one or two well-known artists. When I wasn't in classes, I was experimenting with layouts and coming up with my own stories and characters. It was probably the most creative period of my life until I become an art major and academia squeezed out as much creativity as it could.
Life and my childhood goals never really intersected, but I still have boxes of sketchbooks in my office and closets and every once in a while, I'll pull out my kneaded eraser and see what my academically conditioned mind can dream up.
By now, you're probably wondering what any of this has to do with the DC Universe Online beta. Well, it has everything to do with it. My characters never got a chance to adventure through the pages of their own comic books, but a few have managed to find a new lease on life through the game.
And, in just under a week, your creations will get the chance to start their own digital hero's journey, so I figured what better time then to lead your through the process and give you a jump on the rest of the new heroes and villains.
The only game I've covered more than DC Universe Online at E3 is The Agency, and every time I ask a developer how they plan to explain the sudden appearance of thousands of new super-powered people in the DC Universe, they always respond with, "We have a plan." And what a plan it is.
DC Universe Online kicks off with the same incredible launch trailer released last year.